πŸͺ΄ "What is the Encounter Doing?" Table

  1. Lost
  2. Hurt
  3. Trapped
  4. Sleeping
  5. Eating
  6. Sick
  7. Tracking Prey
  8. Lying in Ambush
  9. Mating Behavior
  10. Starving
  11. Returning Home
  12. Fleeing
  13. Plotting
  14. Holding Captives
  15. Scavenging
  16. Building a Camp
  17. Demolishing
  18. Doing drugs or drinking
  19. Artistic pursuits
  20. Spying
  21. Committing a crime
  22. Searching
  23. Religious ritual
  24. Setting, putting out, or fleeing a fire
  25. Weeping
  26. Excreting
  27. Bathing
  28. Socializing
  29. Gloating
  30. Something that isn’t on this table.

🌱 Encounters should be agentic
🌱 Encounters should have desires and the ability to pursue them
🌱 Encounters should be doing something specific when you encounter them
🌱 The majority of encounters should make an undesirable demand on the player's attention

Concepts

Random Tables, Random Table