Merlin's Garden
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Vivid Worlds Will Kill You
02 Literature Notes
Vivid Worlds Will Kill You
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🌰 Adventure
🌰 Dungeon
🌰 Plot and narrative need conflict and development
🌰 System
🌱 Biotic & abiotic factors for challenging environments
🌱 Challenging environments should answer three questions
🌱 Constraints foster vivacity
🌱 Ecological interactions can convey the meaning of their environment
🌱 Fiction about survival ties plot to facts about the environment
🌱 In a survival narrative, the workings of the environment are the drivers of conflict and development
🌱 Not everything in alien environments should be dangerous or beneficial
🌱 Observation and experimentation require uncertainty
🌱 Overworld exploration is more deeply abstracted than dungeon crawling
🌱 Procedures act like enzymes
🌱 Six questions you can use to create challenging environments
🪴 Alien environments follow their own logic
🪴 Dungeon procedures are typically the most robust OSR procedures
🪴 Environments may be benevolent, indifferent or hostile
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