🌱 Recurring characters should invite the party's attention in some way
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🌱 Make environments intrude on the player's desired activities to make them feel dangerously alive
🌱 Reserve the likeliest encounter in all 2DX for recurring NPCs
🌱 Universal 2D6 Encounter Table
🌱 Encounters should be agentic
🌱 Encounters should have desires and the ability to pursue them
🌱 Encounters should be doing something specific when you encounter them
🪴 "What is the Encounter Doing?" Table
🌱 Ignoring an encounter should be a choice with consequences
🌱 The majority of encounters should make an undesirable demand on the player's attention