🌱 Making encounter tables specific means frequent restocking is necessary

🌱 Reserve the major half of a 2DX table for universal threats
🌱 Reserve the minor half of a 2DX table for threats tied to a specific location
🌱 When using the universal 2D6 encounter table, a new location requires only 4 new entries
🌱 When restocking, come up with new encounters by twisting previous ones

Concepts

Random Tables, Random Encounters, Restocking, Speceficity