In Vivid Worlds Will Kill You, @Traipse suggest the following biotic and abiotic factors you can use to answer his 🌱 Six questions you can use to create challenging environments:
Biotic factors
- Large territorial predators
- Coordinated pack hunters
- Camouflage or mimicking predators
- Mesopredators or prey with deterring, fear-inducing, or hypnotic self-defense mechanisms
- Habitat-modifying (i.e. burrowing, dam-building, etc.) creatures
- Behavior-altering parasites or pathogen vectors
- Swarming insects
- Plants with harmful self-defense mechanisms
- Carnivorous or trapping plants
- Highly active decomposers
Abiotic factors (you probably want no more than two of these per region)
- Extreme temperature (intense heat or cold, sudden swings, microclimate pockets)
- Extreme wind (gales, tornadoes, downbursts)
- High water variability (drought, flash floods, ephemeral rivers)
- High terrain instability (tremors, rockslides, fissures)
- Toxic or corroding chemicals (hazardous soil minerals, acid pools)
- Combustion (wild fires, flammable peat)
- Low visibility (haze, fog)
- High verticality (cliffs, overhangs, ravines, sinkholes)
- Anomalous weather (icicle-knife hail, magnet storms, rain of frogs)
- Harmful air (poison smog, spores)